Find the Blood of Lathander - Baldur's Gate III Guide
Find the Blood of Lathander is a side quest in Baldur's Gate 3 that leads to a powerful holy relic - The Blood of Lathander. As such, it requires finding several items and solving a few puzzles to successfully retrieve it, so this walkthrough will guide you through the various steps required to collect your powerful prize.
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How to Start Find the Blood of Lathander
To start this quest, you’ll need to enter the Rosymorn Monastery and reach the central room on the first floor. When observing the plaque on the central statue, you’ll find a reference to the Blood of Lathander, a powerful holy relic. This interaction will add the quest to your journal.
Finding the Ceremonial Weapons
To take your first step in collecting the Blood of Lathander, you’ll need four items to place on the various pedestals on the top floor. Luckily, one has already been collected as an example. The other three items you’ll need are the Ceremonial Warhammer, the Ceremonial Battleaxe, and the Rusty Mace.
First to collect is the Ceremonial Warhammer. It’s located up on the roof of the monastery, which you can reach by entering the kobold room on the west side. Leaving the room through the northwest exit allows you to jump up to the second floor.
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From here, there are vines leading right up to the roof of the building. Just southeast of where you landed, you’ll meet a pair of eagles, which you can pacify with the proper checks. Otherwise, kill them, then check their nest after the fight. Inside you’ll find a Ceremonial Warhammer, which is needed to obtain the Blood of Lathander.
Next is the Ceremonial Battleaxe, which is similarly guarded by an enemy. From the eagle’s nest, use the knotted roots to the east to climb down to a hallway with a glowing door.
Pick the lock, or head southeast through the door and blow up the northern wall to enter the room. Once inside, you’ll need to defeat the divine guardian, which shouldn’t be too difficult with a full party - any damage it inflicts is also removed from its health pool, so it’ll eventually destroy itself. When it’s gone, search the area around it for the Ceremonial Battleaxe.
The final tool you’ll need is the rusty mace, which is found in much poorer condition. From the room with the divine guardian, head south and down the steps, jumping to the next set of stairs to reach the first floor. Then head north and destroy the planks on the western wall, heading through afterwards. Move to the south, where you’ll find a massive pile of rubble, along with a skeleton and the rusty mace.
Once you have the final weapon, head back up the stairs to the divine guardian room. Go west, to an area with collapsed flooring, then north to the room with the massive stained glass design in the floor. The glass is meant to hint at which weapon goes to each pedestal, but we can simply give you the answer here.
- The battleaxe goes on the southwest pedestal
- The rusty mace goes on the southeast pedestal
- The warhammer goes on the northeast pedestal
Despite the ceremonial nature of these weapons, the rusty mace is meant to hint that any weapon will work, as long as it fits the category of the intended weapon. If you have a spare battleaxe and warhammer, feel free to use those instead, but it’s not too much extra effort to retrieve the ceremonial weapons.
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Once you’ve placed the final weapon, a stone panel on the north will slide open, revealing a pouch with the Dawnmaster’s Crest, which is needed to retrieve the Blood of Lathendar. The next step is available after reaching the Githyanki Creche.
Into the Creche
To reach the Githyanki Creche, you’ll need to head down to the first floor, where you read the plaque regarding the Blood of Lathander. To the north is a pair of staircases that lead down to the creche.
Once inside, head north, speaking to the gith along the way so you have permission to explore freely. Heading west at the intersection leads to the tadpole purification device, and the nursery where a githyanki egg can be found, but you’ll need to head east for the relic. When you reach the captain’s quarters, speak to Kith’rak Therezzyn and show her the artefact. The rest of the interaction will result in her giving you access to the inquisitor’s chamber.
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Continue through the now open door to the north and follow the path to the next large room, where the inquisitor Ch’r’ai W’wargaz is waiting. After the ensuing drama is resolved, head to the west side, to the alcove with a pair of statues on either side. Facing west, the statue on the left must be rotated so it is also facing west, while the statue on the right should be facing east. The left statue will likely require grease from a bottle, the spell, or a scroll.
When both statues are facing the correct direction, the stone wall at the end will slide open, revealing a secret passage. Follow it to the door and head into the newly revealed region.
The Blood of Lathander
In this room, you’ll be blocked from progressing by a barrier of light. Destroy the blue crystal hanging from the wall to get rid of the barrier. The next room has a trap, but your party can avoid it by heading through the tunnel behind it.
This leads to another room with a similar trap, and this time it should be disarmed carefully, because it can push your party off the cliff nearby. Next walk up to the cliff and destroy the Energy Source to destroy the barrier blocking your way.
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Walk up to the central mechanism and insert the Dawnmaster’s Crest. The scene that plays next will grant you the Blood of Lathander, a powerful legendary mace that allows the wielder to use a Level 6 Sunbeam spell once per long rest, in addition to a once per long rest heal when health is reduced to 0. This brings the quest to an end.
For more side quests in the area, use the links below:
Up Next: Beginner's Guide - Essential Tips and Tricks
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